Changelog

Development notes for Idle: After Midnight

v0.1 — First Night

  • Core idle gameplay loop
  • Focus, money, and health systems
  • Distraction system (cat, phone, broken PC, new game)
  • Sleep and insomnia mechanics
  • Multiple game over endings
  • Scene-based visual feedback

The first playable prototype. Systems are intentionally rough.

Planned

  • More endings
  • Better pacing and balance
  • UI polish
  • Sound / ambient effects

No promises. Just ideas.